Gamecock. Seriously...
So, Gamecock Media Group. Now, I've got to say it's not what I'd say as a great name for a gaming company. I mean, use of the word "cock" is pretty silly in almost every single situation I can think of.
Including it as the name of your company, which has to go on top of formal things likes letter heads, business cards and press releases, will only lead to incongruious sniggers. So, when things couldn't get worse this hits Gamepress.
Cockpit, Austin, Texas – June 7, 2007 – Today Gamecock Media Group announced Firefly Studios’ Dungeon Hero will be releasing on the PC and Xbox 360™ video game and entertainment system from Microsoft. The first dungeon-based game to realistically depict underground life, Dungeon Hero promises all the danger, intrigue and daily routine of an actual subterranean community. Combining HD graphics with incredibly detailed environments completely immerses players in their newfound surroundings, complete with goblin cheese merchants, jailed troll miners and helpful imps just looking for peace.
“Dungeon Hero sets itself apart from every dungeon game that has come before it,” said Rick Stults, Console Chief for Gamecock Media Group. “We love the realism that the game portrays, the living breathing dungeon aspect is something unique that hasn’t been done anywhere before and that’s the key to the innovation we’re looking to promote.”
Dungeon Hero provides players with a fresh take on the classic dungeon based game. The in-game world is a totally functional, living, breathing community in every way. Eat, sleep, chat, socialize, trade and travel as you would in any civilized place – after all dungeon creatures are people too! Fierce adrenaline pumping close quarters combat against a multitude of enemies drives the player deep into their heroic role. The battle system is intense with savage encounters that will leave enemies wondering where they went wrong. Dark times call for one to stand against many, will you be the one strong enough to become the Hero of the Dungeon?
Ok, so all the sections I highlighted in BOLD are the bits I found amusing. To be honest, I only remember Dungeon Keeper and that was a pretty good games. So maybe I'm wrong to mock.
Gamercock. *sniggers* Goblin Cheese Merchants...*sniggers*
They are also based in Cockpit, Texas. *sniggers*

1 comment:
Cockpit... Oh dear god. Thats up there with a customer of the family store... Mr Cockburns...
Surely this is a windup, who would make a game where you play a some dingy subterranean mole-man who interacts with cheese-merchants?
The thing is, I can actually believe its real...
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